My game for health is kind of like Cards Against Humanity but completely health related. The game cards suggest a situation with 1 or 2 blanks to fill in by the other players using the player cards. For example, one game card may say “I feel lazy and tired but I have so much work to do. I should .” Some player cards that may be played for this game would be “Cry”, “Go for a run”, “Take a nap”, or “Eat a salad”. The cards that suggest less healthy options will be red and the healthier options will be green. So in this case, the “Cry” card and the “Take a nap card” would be red and the “Go for a run” card and the “Eat a salad” card would be green. The goal of this game is to get as many game cards as possible and to do this, you must have the best option for that card. This game should be played with at least 3 players but more is better. The players will take turns being the person who reads the game card. When it is the players turn to read the game card, the other players will be giving the reader their player cards without the reader knowing who gave which card. The best, most healthy option wins and the person that gave that player card will receive the game card for that round to keep. The game can be stopped either at any time or when all of the game cards run out. At the end of the game, the person with the most game cards is the winner. Here is the sketch of my first draft: